PDA

查看完整版本 : 打造更舒适的WOW


卡拉
2007-07-07, 18:57
修改WTF\config.wtf
wtf扩展名没有见过,是一个未知文件的图标,别怕,用记事本打开,看起来会很乱,但是可以用,建议使用editplus打开。
打开后会看到很多SET 。。。。。 之类的东西。
其实每个都可以修改,不过建议在没有完全弄明白你在干什么的时候还是不要去干。
下面是几个我在用,而且默认wtf里没有的东西
SET accountName "" 保存用户名,每次登录的时候只需要输入密码,也适合去网吧的人,吧写好的wtf带网吧,丢失帐号的几率又会降低一些。
SET ShowTargetCastbar "1" 显示目标施法进度
SET targetNearestDistance "50" TAB选择面前目标有效距离默认是20,这个比较好用,尤其是对用TAB选择目标的猎人来说。
targetNearestDistance - TAB选择面前目标有效距离
targetNearestDistanceRadius - TAB选择背后目标有效距离
CombatLogRangeHostilePlayers "50" (注:对敌对玩家的战斗记录探测范围变成50码)
CombatLogRangeCreature "50" (注:对怪物的战斗记录探测范围变成50码)


以上是本人认识,且感觉有用的部分,以下是洋鬼子弄得比较相信的东西,有兴趣的可以自己研究。



Camera



cameraBobbing
cameraBobbingFrequency
cameraBobbingLRAmplitude
cameraBobbingSmoothSpeed
cameraBobbingUDAmplitude
cameraCustomViewSmoothing
cameraDistanceMax
cameraDistanceMaxFactor
cameraDistanceMoveSpeed
cameraDistanceSmoothSpeed
cameraDive
cameraFlyingMountHeightSmoothSpeed
cameraFoVSmoothSpeed
cameraGroundSmoothSpeed
cameraHeightIgnoreStandState
cameraHeightSmoothSpeed
cameraPitchMoveSpeed
cameraPitchSmoothSpeed
cameraPitchSmoothMin
cameraPitchSmoothMax
cameraPivot
cameraPivotDXMax
cameraPivotDYMin
camerasmooth
cameraSmoothPitch
cameraSmoothStyle
cameraSmoothTrackingStyle
cameraSmoothYaw
cameraSmoothTimeMin
cameraSmoothTimeMax
cameraSubmergeFinalPitch
cameraSubmergePitch
cameraSurfacePitch
cameraSurfaceFinalPitch
cameraTargetSmoothSpeed
cameraTerrainTilt
cameraTerrainTiltTimeMin
cameraTerrainTiltTimeMax
cameraView
cameraViewBlendStyle
cameraWaterCollision
cameraYawMoveSpeed
cameraYawSmoothMax
cameraYawSmoothMin
cameraYawSmoothSpeed



Controls



assistAttack
autoClearAFK - Clear AFK upon movement
autoDismount - Dismount when trying to use an ability
autoDismountFlying - ...even when flying
AutoInteract - ?
automoveturnspeedwide - ?
automoveturnspeednarrow - ?
autoRangedCombat - Automatically switch between ranged and meelee attack
autoSelfCast - Automatic self-casting
deselectOnClick - ?
Joystick - Enable Joysticks
mouseInvertYaw - ?
mouseInvertPitch - ?
mouseSpeed - Mouse speed
stopAutoAttackOnTargetChange - Stop attacking when switching targets
targetNearestDistance - TAB选择面前目标有效距离
targetNearestDistanceRadius - TAB选择背后目标有效距离
CombatLogRangeHostilePlayers "50" (注:对敌对玩家的战斗记录探测范围变成50码)
CombatLogRangeCreature "50" (注:对怪物的战斗记录探测范围变成50码)
CombatLogRangeParty "50"
CombatLogRangePartyPet "50"
CombatLogRangeFriendlyPlayers = "50"
CombatLogRangeFriendlyPlayersPets = "50"
CombatLogRangeHostilePlayersPets = "50"
CombatLogRangeParty = "50"
CombatLogRangePartyPet = "50"
CombatModeMaxDistance = "50.0f"



Graphics


anisotropic - Anisotropic filtering
baseMip - base level for mip mapping
bspcache - ?
DesktopGamma - Level of desktop gamma (?)
DistCull - ?
doodadAnim - Toggle animated geometry
farclip - ?
ffxDeath - Enable full screen death effect
ffxGlow - Enable full screen glow effect
ffxNetherWorld - Enable full screen "nether world" effect, e.g. for a Mage's Invisibility
ffxRectangle - ?
footstepBias - ?
frillDensity - ?
fullAlpha - ?
Gamma - Gamma level
gxApi - Graphics API to use
gxAspect - Preserve aspect ratio for windowed mode
gxColorBits - Color bits
gxCursor - Enable hardware cursors
gxDepthBits - Depth bits
gxFixLag - Smooth mouse cursor
gxMaximize - When using windowed mode, maximize the window
gxMultisample - Enable anti-aliasing (e.g. "4" for 4x multisampling)
gxMultisampleQuality - Quality for anti-aliasing (?)
gxOverride - ?
gxResolution - Screen resolution (e.g. "1280x1024")
gxRefresh - Refresh rate in Hz
gxTripleBuffer - Enable Triple Buffering
gxVSync - Enable VSync
gxWindow - Windowed mode
horizonfarclip - ?
hwDetect - Perform hardware detection for best values
mapObjOverbright - ?
mapObjLightLOD - ?
mapShadows - Toggle map shadows
MaxLights - Maximum number of hardware lights
M2UseZFill - ?
M2UseClipPlanes - ?
M2UseThreads - Use multiple threads
M2UsePixelShaders - Enable pixel shaders for models
M2BatchDoodads - ?
M2UseShaders - Enable vertex shaders for models
M2Faster - Optimization level
M2FasterDebug - ?
UIFaster - UI acceleration level
nearclip - ?
occlusion - ?
particleDensity - Particle density
pixelShaders - Enable pixel shaders
PlayerFadeInRate - fade in rate for player mouseover
PlayerFadeOutAlpha - min fade out alpha for player mouseover
PlayerFadeOutRate - fade out rate for player mouseover
shadowBias - ?
shadowLevel - Level of detail for shadow mip maps
shadowLOD - Level of detail for (unit?) shadows
showfootprints - Enable footprints
showsmartrects - ?
SkyCloudLOD - ?
SmallCull - ?
specular - ?
spellEffectLevel - Spell Effect level
SplineOpt - ?
texLodBias - Texture Level of Detail Bias (?)
triangleStrips - ?
trilinear - Enable trilinear filtering
unitDrawDist - Unit draw distance
useWeatherShaders - Enable weather shaders
violenceLevel - Changes the violence level of the game
waterLOD - Level of Detail for water
weatherDensity - Level of weather effects



Interface




BlockTrades - Block trade requests
ChatBubbles - Enable chat bubbles
ChatBubblesParty - Enable party chat bubbles
CombatDamage - Enable damage display over target
CombatHealing - Enable healing display over target
combatLogOn - Enable combat log (?)
CombatLogPeriodicSpells - Enable periodic spells in combat log (?)
gameTip - ?
guildMemberNotify - Display notification when guild members log in or out
minimapZoom - Minimap zoom level (?)
minimapInsideZoom - ?
ObjectSelectionCircle - Size of the targetting circle
PetMeleeDamage - Show pet meelee damage
PetSpellDamage - Show pet spell damage
profanityFilter - Enable profanity filter
rotateMinimap - Rotate minimap
spamFilter - Enable spam filter
screenshotFormat - Screenshot format
screenshotQuality - Screenshot quality (0-10)
showGameTips - ?
showLootSpam - ?
ShowTargetCastbar - Show your target's cast bar
ShowVKeyCastbar - Show target's cast bar under nameplates
scriptErrors - Show script errors (?)
scriptProfile - ?
statusBarText - ?
UberTooltips - Show "extended" tooltips
uiScale - Interface scale
UnitNameRenderMode - ?
UnitNameNPC - Show NPC names
UnitNameOwn - Show player name
UnitNamePlayer - Show other players' names
UnitNamePlayerGuild - Show guild tags
UnitNamePlayerPVPTitle - Show PvP ranks before player names
useUiScale - Enable interface scaling




Sound



All volumes are float values from 0.0 to 1.0.

AmbienceVolume - Ambience volume
ChatAmbienceVolume - ?
ChatMusicVolume - ?
ChatSoundVolume - ?
EmoteSounds - ?
EnableAmbience - Enable ambient sounds
EnableGroupSpeech - Enable voice emotes (?)
EnableErrorSpeech - Enable error sounds ("Can't cast that yet!")
EnableMusic - Enable music
EnableSoundWhenGameIsInBG - Enable sound while the game is minimized
FootstepSounds - Enable footstep sounds
MapWaterSounds - Enable water sounds
MasterVolume - Master volume
MasterSoundEffects - ?
MusicVolume - Music volume
SoundBufferSize - Sound buffer size
SoundDriver - Sound driver
SoundInitFlags - Initialization flags for sound system (?)
SoundListenerAtCharacter - Play sounds at character
SoundMemoryCache - Sound system memory cache size
SoundMixer - Sound mixer to use
SoundMixRate - Sound mix rate
SoundNumChannels - Number of sound channels
SoundOutputSystem - Sound system
SoundReverb - ?
SoundRolloffFactor - Sound rolloff factor (?)
SoundUseHardware - Enable hardware acceleration
SoundVolume - Sound volume
SoundZoneMusicNoDelay - ?



Unknown




It is unknown what these settings do and which category they would belong to. They have not been tested and might be variables for internal/debugging use only.

CombatModeMaxDistance - ?
CombatDeathLogRange - ?
Errors - ?
ErrorLevelMin - ?
ErrorLevelMax - ?
ErrorFilter - ?
heapAllocTracking - ?
PlayerAnim - ?
secureAbilityToggle - ?
ShowErrors - ?
TargetAnim - ?
timingTestError - ?
timingMethod - ?